

Kinemac is Mac-only 3D-animation software. It’s a relatively inexpensive software title that allows users to create 3D images in motion with little knowledge of animation. And it’s quite easy to use. After finishing a project, you can export it to QuickTime.
Kinemac has several windows. Stage is a view window and displays objects in motion by pressing the space bar. Inspector allows the user to change settings (size, position, time length, images…) on individual objects. It’s the Bezier window where you can set keyframes and then put objects into motion. There’s another window called ‘Sprites,’ which serves as a timeline window where you can select objects and change the appearance order.
There are several default 3D objects that you can choose from. Kinemac lets you create 3D objects such as Torus, Cone, Pie chart, Star, Text, Cube, Tube, Cylinder and Sphere. What’s interesting about Kinemac is that you can create a 3D object at first and then paste an imported image on each side. Furthermore, you can import path files formatted in Scalabe Vector Graphics (SVG). And an imported path can also be revolved into a 3D object.
The version is still 1.5. So there are several key features that haven’t been supported in Kinemac. One is snapping. If you move an object to an edge of the view window, you cannot see exactly where to stop because there is no automatic snapping. Moreover, the current version only lets you create objects. So you cannot embed audio in the project file. Another insufficient aspect we noticed is that objects under lights do not shed shadow.
Kinemac is an easy-to-use 3D animation software title. But this ease of use will stay within itself. Depite its high price, you cannot export Kinemac project files directly to Adobe After Effects, Apple Motion or Maxon’s Cinema 4D. In order to use your work from Kinemac, therefore, you must export it to QuickTime.
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Click on the button to play a sample movie
Kinemac 1.5 is a product of Kinemac.
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