What’s Coming Up Next? – MacHouse Introducing FonVee for Mac OS X

Mac OS X software FonVee

TOKYO (MacHouse) – We thought we switched over to iOS and game development a few months ago. Well, we are pretty much back to Mac OS X software development again. In fact, we submitted our second software title of the month to Mac App Store several hours ago. This new software title is called FonVee.

FonVee is similar to our existing software title called FontsView and FontsView2. FonVee lets you create images out of styled text, utilizing font typefaces. Bold and italic are most common font typefaces. There are more like condensed, light, medium, oblique and slated. So FonVee lets you use these font typefaces to make beautiful styled text. And you can save it as an image file with a click of a toolbar button without letting the application prompt you to name a file. If you click on Export button, FonVee will just send a text image to your shared folder. So you can continue to work on your styled text without interruption.
  Continue reading

What’s Coming Up Next? – MacHouse Introducing Gekko for Mac OS X

Mac OS X software Gekko

TOKYO (MacHouse) – If you develop iOS applications, you should already know that customizing navigation bar looks is not that difficult. Customizing navigation bars and tab bars is quite confusing, though. Even for the same device and orientation, a UI size can differ, depending on the target iOS version.

Gekko is a desktop application that lets you design navigation bars and tab bars for iOS applications with ease. You can use your own image or pick one from a built-in library of 33 texture images to design a navigation bar or a tab bar image. Also, you can create color gradation maps with Gekko to design a UI image. Let Gekko export UI images for both the Retina display and non-Retina display. Use Gekko to generate Objective-C code so that you can reproduce the same looks of an UI image with iPhone Simulator and iOS devices.
  Continue reading

What’s Coming Up Next? – MacHouse Introducing Lockade for Mac OS X

Mac OS X software Lockade

TOKYO (MacHouse) – Although we’ve been committed to developing iOS games these days, we are self-sufficient. So we develop an OS X application whenever necessary to make things easier. We are now interested in protecting application assets. If you want to harvest application resources from somebody’s product, all you have to do is open a package (Right-click and choose ‘Show Package Contents’) and navigate to the Resources folder, right? But some game developers are careful enough not to let casual users from harvesting application assets. For instance, download a hidden object game from Mac App Store and open its application package. Most likely, you won’t find application assets like PNG files and audio clips in the resource folders. How do they do it?

One way of keeping application assets away from casual users is to combine resource files into a single data file. Lockade is designed just for this purpose. That’s what we submitted to Mac App Store a few hours ago. Lockade lets you combine application assets (audio or image clips) into a single data file, which you can add to your Xcode project. I’ll take just several lines of code to recover individual assets. And it will be very difficult for casual users to harvest application assets from this data file.   Continue reading

What’s Coming Up Next? – MacHouse Introducing Lost in Apartment for iOS

iOS software game Lost in Apartment

TOKYO (MacHouse) – Making an iOS game is definitely not easy especially if you have to do everything by yourself. We introduced our last software title one month ago. Finally… We submitted a new software release to App Store about an hour ago. It’s an iOS game for iPhone, iPod Touch and iPad. This game is called Lost in Apartment.

iOS software game Lost in Apartment   iOS software game Lost in Apartment   iOS software game Lost in Apartment   iOS software game Lost in Apartment

In this game, your task is to return lost items to rightful owners. There are 36 tenants in this apartment complex. By knocking on the door, you can talk to a tenant. But they won’t give you a clue as to what item they’ve lost until you let them talk. Every tenant has a personal story to tell. Some of them are exchange students from overseas. One or two of them are unemployed. If you let them talk, they will eventually ask a question. Only if you answer their question, they will tell you what they have lost. Many questions are quite specific and tough to answer. You must be versatile at different subjects such as world history, economics, classical music, world geography, cooking, art history.
  Continue reading

What’s Coming Up Next? – MacHouse Introducing Zombievaders for iOS

iOS software game Zombievaders

TOKYO (MacHouse) – It’s been quite a while since we had the last software release. It happens when one switches from one software development to another. Anyway, we submitted our verry first iOS game ever to Apple’s App Store more than an hour ago. This game is called Zombievaders.

iOS software game Zombievaders   iOS software game Zombievaders   iOS software game Zombievaders   iOS software game Zombievaders

Some of us still remember a famous arcade video game called Space Invaders from the 1970s and 1980s. Space invaders move right and left and also forward. Playing Zombievaders, you will probably be reminded of this classic game. In Zombievaders, you have to stop zombies from entering the town. If they reach the road block, the game will be over. In order to win the game, you have to find a pair of zombies having the same fruit. If you find a pair of zombies having the same fruit, they’ll vanish. Stopping them won’t be easy as you advance. Initially, you will have a few dozen zombies. Eventually, if you advance to the last level, this number can increase to more than 300. In order to survive, you have to use your special skills wisely. At the end of each level, you will earn experience points, which you can use to upgrade your special kills.
  Continue reading